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OK, I’m really too tired to write anything tonight. Here’s a (slightly edited) review of James Cameron’s AVATAR: The Game I did for Aeropause back in December.
The game of the film of James Cameron’s AVATAR, I think it’s fair to say, was not hotly anticipated by many people. I thought it looked quite interesting, that maybe, just maybe, here was a movie game that could be held up as evidence that not all movie games were utter tripe. I was optimistic. Maybe, I thought, it wouldn’t be world-changing, but it might be solid enough to deserve praise

Spoiler: It wasn’t.
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World War II is one of the most overused settings for videogames. It’s easy to see the attraction – black-and-white morality, lots of action, and interesting locations and events. The Saboteur, however, is a far more interesting take on the concept than usual. It’s set in occupied Paris and surrounding countryside (nary a D-day beach landing in sight!) which is a superb setting in which the protagonist, the titular Saboteur, can run, drive and climb his way around in order to vanquish the Nazis.
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Originally published on Aeropause.com
Some games can be interesting on premise alone. Take Dark Void, a game in which you play a man with a jetpack fighting aliens in an alternate dimension. Tell me that doesn’t sound awesome! Sadly, it doesn’t end up delivering on the promise of the premise, and ends up being just a bit too much on the dull and repetitive side.
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Note: This review was originally published on Aeropause
Let’s get one thing out of the way right off the bat. After going on at length in my First Thirty about the story (or, perhaps, excess of it) I can tell you that beyond the overblown, overdone cinematics, the story doesn’t factor in much. Here’s all you need to know. You are a witch, whose rather revealing suit is made out of her own hair, and who spends most of her time killing angels. There, easy. Not sure why you’re killing angels (which look more like ducks), but it has something to do with the fact that you can use your hair to summon a dragon-demon. Or something like that. Hit the jump for more insanity.
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In my ongoing attempts to bring some semblance of order to the ceaseless torrent of bilge spilling forth from this blog, this is once again the first in a series of reccomendations, this time, games you should pick up, either if they weren’t massively popular, or if they’re a bit old. Sins of a Solar Empire was fairly popular, and only a few years ago, but to hell with it, I really want to write about it.
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