Associate L Glenny asked me for some podcast recommendations, though I’m not sure he realised what he was asking for at the time. After it passed the 1000 word mark, I thought I probably ought to make it into a post. Has been slightly edited from its original form. If I say things like ‘you probably won’t be interested in this’, I’m talking about Lucian.
Shockingly, that episode wasn’t particularly good or interesting. Continue reading
First, let’s address the title.
We now turn to number two on your song sheets. Don’t strain your eyes trying to read them, though, because I shall be telling you exactly what comes next; in any case, these rather fanciful titles that we print on the programmes bear no relation to what we’re going to sing. It’s a dead waste of a shilling, is what I say.
- Michael Flanders
Now that’s out of the way…
At the moment, I’m trying to keep up with some of the titles being published by Marvel under the Marvel NOW! line. Marvel NOW! (and yes, that is the way it’s being capitalised and punctuated) is… well, I’m not quite sure what it is, and neither, from the looks of things, is Wikipedia. Near as can be told, it’s an attempt to draw in some new readers after yet another catastrophic world-shaking things-will-never-be-the-same summer event (this one called Avengers Vs X-Men*) by shaking up the creative teams and relaunching a bunch of books**. Sounds good to me. Here are lots of words about my favourite Marvel NOW! books so far.
[by the way, if you're reading this at or shortly after publication, Marvel are offering a load of issue #1s (including ALL the Marvel NOW! stuff) for free download, so if you're interested at all in the slightest, check it out]
Super Hexagon, from Terry Cavanagh of VVVVVV fame, a successor to his slightly more rough-around-the-edges Hexagon (a flash game made for Pirate Kart, a game jam sort of thing) is a game that’s both very simple and very difficult. You control a small triangle, moving either clockwise or counter-clockwise around a central hexagon (or sometimes a pentagon or a square), and you have to avoid the line patterns moving from the outer edges of the screen toward the centre. It seems somewhat reductive to describe it in those terms, but watch the video, and you should get some idea of how it works, how difficult it can get, and how excellent the music (by Chipzel) is.
More podcast talk! I have a feeling this is an expression of my sublimated guilt for not having edited the podcast I recorded with comrades S Wilson and J Lambert last week. Anyway, today’s podcast recommendation is different to yesterday’s – different to most – in fact, it’s not really a podcast at all, more of a serialised audiobook. Turns out.
Tomorrow, I go back to work*, so I felt like I should talk about the podcast Back to Work, from the 5by5 network (at the rate they’ve been disappearing , it’ll soon be the only podcast on the 5by5 network) presented by The 5by5 Guy, Dan Benjamin, and well-known productivity person Merlin Mann,
I’ve got some posts about my favourite smaller and bigger games of last year in the hopper, but they still need a bit of polishing, and I wanted to talk about Spaceteam quickly before the relentless march of time dulled my enthusiasm for it. When I heard about it on Polygon’s excellent podcast The Besties, I thought it sounded a bit like a more light-hearted version of Artemis Bridge Simulator (which I still haven’t got around to playing, but need to). I didn’t want a light-hearted version of Artemis, because space is serious business, yo. Nevertheless, when visiting compatriots S Wilson and J Lambert, I found myself reminded of it, and realised that we had three iOS devices in the room, so I thought we should try it. I’m very glad we did – it’s scrappy, silly, and tremendously fun.
I bet you thought I’d exhausted all my words about Doctor Who with that 3000-word monstrosity yesterday, didn’t you? Sorry to disappoint, but no. Well, almost. I’ve run out of pictures of Matt Smith pulling stupid faces, or at least ones I thought funny enough to use, so I’ll try and keep this short(er).
As we leave 2012, one of the worst years Doctor Who has had in an awfully long time, and enter the 50th anniversary year of 2013, it’s worth taking a look at where and why the show has been going so very wrong lately, and we will be doing so by standing on the shoulders (and nicking the best ideas) of former authors of Doctor Who novels from the ’90s. Long-time readers will know that your correspondent is a fan of the writings (if not necessarily the opinions) of Lawrence Miles, a curmudgeon of some repute in the Who fan community. Miles is also one of the most astute critics of modern Who (or was, before he stopped watching) and though he had a personal conflict with Stephen Moffat which might have coloured his opinions on the latter’s reign somewhat, he has been consistently correct about the show’s downward plummet in quality of late, and the nature thereof (though he called perhaps it a little too early). Lawrence Miles was right, ladies and gentlemen.